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GS13NG/code/game/objects/items/stacks/cash.dm
2017-07-28 23:51:36 -07:00

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/obj/item/stack/spacecash //Don't use base space cash stacks. Any other space cash stack can merge with them, and could cause potential money duping exploits.
name = "space cash"
singular_name = "bill"
icon = 'icons/obj/economy.dmi'
icon_state = "spacecash"
amount = 1
max_amount = 20
throwforce = 0
throw_speed = 2
throw_range = 2
w_class = WEIGHT_CLASS_TINY
full_w_class = WEIGHT_CLASS_TINY
resistance_flags = FLAMMABLE
var/value = 0
/obj/item/stack/spacecash/Initialize()
. = ..()
update_desc()
/obj/item/stack/spacecash/proc/update_desc()
var/total_worth = amount*value
desc = "It's worth [total_worth] credit[( total_worth > 1 ) ? "s" : ""]"
/obj/item/stack/spacecash/merge(obj/item/stack/S)
. = ..()
update_desc()
/obj/item/stack/spacecash/use(used, transfer = FALSE)
. = ..()
update_desc()
/obj/item/stack/spacecash/c1
icon_state = "spacecash"
singular_name = "one credit bill"
value = 1
/obj/item/stack/spacecash/c10
icon_state = "spacecash10"
singular_name = "ten credit bill"
value = 10
/obj/item/stack/spacecash/c20
icon_state = "spacecash20"
singular_name = "twenty credit bill"
value = 20
/obj/item/stack/spacecash/c50
icon_state = "spacecash50"
singular_name = "fifty credit bill"
value = 50
/obj/item/stack/spacecash/c100
icon_state = "spacecash100"
singular_name = "one hundred credit bill"
value = 100
/obj/item/stack/spacecash/c200
icon_state = "spacecash200"
singular_name = "two hundred credit bill"
value = 200
/obj/item/stack/spacecash/c500
icon_state = "spacecash500"
singular_name = "five hundred credit bill"
value = 500
/obj/item/stack/spacecash/c1000
icon_state = "spacecash1000"
singular_name = "one thousand credit bill"
value = 1000