* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
14 lines
358 B
Plaintext
14 lines
358 B
Plaintext
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/obj/item/honey_frame
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name = "honey frame"
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desc = "A scaffold for bees to build honeycomb on."
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icon = 'icons/obj/hydroponics/equipment.dmi'
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icon_state = "honey_frame"
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var/honeycomb_capacity = 10 //10 Honeycomb per frame by default, researchable frames perhaps?
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/obj/item/honey_frame/Initialize()
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. = ..()
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pixel_x = rand(8,-8)
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pixel_y = rand(8,-8)
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