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GS13NG/code/modules/hydroponics/grown/flowers.dm

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// Poppy
/obj/item/seeds/poppy
name = "pack of poppy seeds"
desc = "These seeds grow into poppies."
icon_state = "seed-poppy"
species = "poppy"
plantname = "Poppy Plants"
product = /obj/item/reagent_containers/food/snacks/grown/poppy
endurance = 10
maturation = 8
yield = 6
potency = 20
growthstages = 3
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
icon_grow = "poppy-grow"
icon_dead = "poppy-dead"
mutatelist = list(/obj/item/seeds/poppy/geranium, /obj/item/seeds/poppy/lily)
reagents_add = list("bicaridine" = 0.2, "nutriment" = 0.05)
/obj/item/reagent_containers/food/snacks/grown/poppy
seed = /obj/item/seeds/poppy
name = "poppy"
desc = "Long-used as a symbol of rest, peace, and death."
icon_state = "poppy"
slot_flags = SLOT_HEAD
filling_color = "#FF6347"
bitesize_mod = 3
foodtype = VEGETABLES | GROSS
// Lily
/obj/item/seeds/poppy/lily
name = "pack of lily seeds"
desc = "These seeds grow into lilies."
icon_state = "seed-lily"
species = "lily"
plantname = "Lily Plants"
product = /obj/item/reagent_containers/food/snacks/grown/poppy/lily
mutatelist = list()
/obj/item/reagent_containers/food/snacks/grown/poppy/lily
seed = /obj/item/seeds/poppy/lily
name = "lily"
desc = "A beautiful orange flower."
icon_state = "lily"
filling_color = "#FFA500"
// Geranium
/obj/item/seeds/poppy/geranium
name = "pack of geranium seeds"
desc = "These seeds grow into geranium."
icon_state = "seed-geranium"
species = "geranium"
plantname = "Geranium Plants"
product = /obj/item/reagent_containers/food/snacks/grown/poppy/geranium
mutatelist = list()
/obj/item/reagent_containers/food/snacks/grown/poppy/geranium
seed = /obj/item/seeds/poppy/geranium
name = "geranium"
desc = "A beautiful blue flower."
icon_state = "geranium"
filling_color = "#008B8B"
// Harebell
/obj/item/seeds/harebell
name = "pack of harebell seeds"
desc = "These seeds grow into pretty little flowers."
icon_state = "seed-harebell"
species = "harebell"
plantname = "Harebells"
product = /obj/item/reagent_containers/food/snacks/grown/harebell
lifespan = 100
endurance = 20
maturation = 7
production = 1
yield = 2
potency = 30
growthstages = 4
genes = list(/datum/plant_gene/trait/plant_type/weed_hardy)
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
reagents_add = list("nutriment" = 0.04)
/obj/item/reagent_containers/food/snacks/grown/harebell
seed = /obj/item/seeds/harebell
name = "harebell"
desc = "\"I'll sweeten thy sad grave: thou shalt not lack the flower that's like thy face, pale primrose, nor the azured hare-bell, like thy veins; no, nor the leaf of eglantine, whom not to slander, out-sweeten'd not thy breath.\""
icon_state = "harebell"
slot_flags = SLOT_HEAD
filling_color = "#E6E6FA"
bitesize_mod = 3
// Sunflower
/obj/item/seeds/sunflower
name = "pack of sunflower seeds"
desc = "These seeds grow into sunflowers."
icon_state = "seed-sunflower"
species = "sunflower"
plantname = "Sunflowers"
product = /obj/item/grown/sunflower
endurance = 20
production = 2
yield = 2
growthstages = 3
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
icon_grow = "sunflower-grow"
icon_dead = "sunflower-dead"
mutatelist = list(/obj/item/seeds/sunflower/moonflower, /obj/item/seeds/sunflower/novaflower)
reagents_add = list("cornoil" = 0.08, "nutriment" = 0.04)
/obj/item/grown/sunflower // FLOWER POWER!
seed = /obj/item/seeds/sunflower
name = "sunflower"
desc = "It's beautiful! A certain person might beat you to death if you trample these."
icon_state = "sunflower"
lefthand_file = 'icons/mob/inhands/weapons/plants_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/plants_righthand.dmi'
damtype = "fire"
force = 0
slot_flags = SLOT_HEAD
throwforce = 0
w_class = WEIGHT_CLASS_TINY
throw_speed = 1
throw_range = 3
/obj/item/grown/sunflower/attack(mob/M, mob/user)
to_chat(M, "<font color='green'><b> [user] smacks you with a sunflower!</font><font color='yellow'><b>FLOWER POWER<b></font>")
to_chat(user, "<font color='green'>Your sunflower's </font><font color='yellow'><b>FLOWER POWER</b></font><font color='green'>strikes [M]</font>")
// Moonflower
/obj/item/seeds/sunflower/moonflower
name = "pack of moonflower seeds"
desc = "These seeds grow into moonflowers."
icon_state = "seed-moonflower"
lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
species = "moonflower"
plantname = "Moonflowers"
icon_grow = "moonflower-grow"
icon_dead = "sunflower-dead"
product = /obj/item/reagent_containers/food/snacks/grown/moonflower
mutatelist = list()
reagents_add = list("moonshine" = 0.2, "vitamin" = 0.02, "nutriment" = 0.02)
rarity = 15
/obj/item/reagent_containers/food/snacks/grown/moonflower
seed = /obj/item/seeds/sunflower/moonflower
name = "moonflower"
desc = "Store in a location at least 50 yards away from werewolves."
icon_state = "moonflower"
slot_flags = SLOT_HEAD
filling_color = "#E6E6FA"
bitesize_mod = 2
// Novaflower
/obj/item/seeds/sunflower/novaflower
name = "pack of novaflower seeds"
desc = "These seeds grow into novaflowers."
icon_state = "seed-novaflower"
species = "novaflower"
plantname = "Novaflowers"
icon_grow = "novaflower-grow"
icon_dead = "sunflower-dead"
product = /obj/item/grown/novaflower
mutatelist = list()
reagents_add = list("condensedcapsaicin" = 0.25, "capsaicin" = 0.3, "nutriment" = 0)
rarity = 20
/obj/item/grown/novaflower
seed = /obj/item/seeds/sunflower/novaflower
name = "novaflower"
desc = "These beautiful flowers have a crisp smokey scent, like a summer bonfire."
icon_state = "novaflower"
lefthand_file = 'icons/mob/inhands/weapons/plants_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/plants_righthand.dmi'
damtype = "fire"
force = 0
slot_flags = SLOT_HEAD
throwforce = 0
w_class = WEIGHT_CLASS_TINY
throw_speed = 1
throw_range = 3
attack_verb = list("roasted", "scorched", "burned")
grind_results = list("capsaicin" = 0, "condensedcapsaicin" = 0)
/obj/item/grown/novaflower/add_juice()
..()
force = round((5 + seed.potency / 5), 1)
/obj/item/grown/novaflower/attack(mob/living/carbon/M, mob/user)
if(!..())
return
if(isliving(M))
to_chat(M, "<span class='danger'>You are lit on fire from the intense heat of the [name]!</span>")
M.adjust_fire_stacks(seed.potency / 20)
if(M.IgniteMob())
message_admins("[key_name_admin(user)] set [key_name_admin(M)] on fire")
log_game("[key_name(user)] set [key_name(M)] on fire")
/obj/item/grown/novaflower/afterattack(atom/A as mob|obj, mob/user,proximity)
if(!proximity)
return
if(force > 0)
force -= rand(1, (force / 3) + 1)
else
to_chat(usr, "<span class='warning'>All the petals have fallen off the [name] from violent whacking!</span>")
qdel(src)
/obj/item/grown/novaflower/pickup(mob/living/carbon/human/user)
..()
if(!user.gloves)
to_chat(user, "<span class='danger'>The [name] burns your bare hand!</span>")
user.adjustFireLoss(rand(1, 5))