* Splits projectiles into different files for readability * Update tgstation.dme * I love how the dme cleans itself up
26 lines
447 B
Plaintext
26 lines
447 B
Plaintext
// 7.62x38mmR (Nagant Revolver)
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/obj/item/projectile/bullet/n762
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name = "7.62x38mmR bullet"
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damage = 60
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// .50AE (Desert Eagle)
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/obj/item/projectile/bullet/a50AE
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name = ".50AE bullet"
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damage = 60
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// .38 (Detective's Gun)
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/obj/item/projectile/bullet/c38
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name = ".38 bullet"
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damage = 15
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knockdown = 60
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stamina = 50
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// .357 (Syndie Revolver)
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/obj/item/projectile/bullet/a357
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name = ".357 bullet"
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damage = 60
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