* Splits projectiles into different files for readability * Update tgstation.dme * I love how the dme cleans itself up
10 lines
262 B
Plaintext
10 lines
262 B
Plaintext
/obj/item/projectile/beam/mindflayer
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name = "flayer ray"
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/obj/item/projectile/beam/mindflayer/on_hit(atom/target, blocked = FALSE)
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. = ..()
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if(ishuman(target))
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var/mob/living/carbon/human/M = target
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M.adjustBrainLoss(20)
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M.hallucination += 20
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