* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
35 lines
819 B
Plaintext
35 lines
819 B
Plaintext
/obj/effect/overlay/temp/point
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name = "pointer"
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icon = 'icons/mob/screen_gen.dmi'
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icon_state = "arrow"
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layer = POINT_LAYER
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duration = 25
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/obj/effect/overlay/temp/point/Initialize(mapload, set_invis = 0)
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..()
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var/atom/old_loc = loc
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loc = get_turf(src)
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pixel_x = old_loc.pixel_x
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pixel_y = old_loc.pixel_y
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invisibility = set_invis
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//Used by spraybottles.
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/obj/effect/decal/chempuff
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name = "chemicals"
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icon = 'icons/obj/chempuff.dmi'
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pass_flags = PASSTABLE | PASSGRILLE
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layer = FLY_LAYER
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/obj/effect/decal/sandeffect
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name = "sandy tile"
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icon = 'icons/turf/floors.dmi'
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icon_state = "sandeffect"
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layer = ABOVE_OPEN_TURF_LAYER
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/obj/effect/decal/fakelattice
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name = "lattice"
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desc = "A lightweight support lattice."
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icon = 'icons/obj/smooth_structures/lattice.dmi'
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icon_state = "lattice"
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density = 1
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