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b2d7ee0e5196e1eb76cf05eebf1c26b7cabc224e
GS13NG/code/game/mecha
History
LetterJay bae0563d47 initial commit
2017-09-05 16:17:50 -05:00
..
combat
here we go again (#2456)
2017-08-24 19:24:25 -07:00
equipment
Syncs maps, and a bunch of other things that no one will care about/notice/give fucks about until they break. Welcome to conflict hell. (#2460)
2017-08-24 21:07:58 -07:00
medical
Removes now-unnecessary obj_integrity definitions
2017-07-09 19:44:48 -05:00
working
here we go again (#2456)
2017-08-24 19:24:25 -07:00
mech_bay.dm
here we go again (#2456)
2017-08-24 19:24:25 -07:00
mech_fabricator.dm
initial commit
2017-09-05 16:17:50 -05:00
mecha_actions.dm
Adds helpers to avoid << use
2017-08-08 22:28:16 -05:00
mecha_construction_paths.dm
here we go again (#2456)
2017-08-24 19:24:25 -07:00
mecha_control_console.dm
here we go again (#2456)
2017-08-24 19:24:25 -07:00
mecha_defense.dm
here we go again (#2456)
2017-08-24 19:24:25 -07:00
mecha_parts.dm
here we go again (#2456)
2017-08-24 19:24:25 -07:00
mecha_topic.dm
here we go again (#2456)
2017-08-24 19:24:25 -07:00
mecha_wreckage.dm
here we go again (#2456)
2017-08-24 19:24:25 -07:00
mecha.dm
Fixes mecha drill not working on windoors.
2017-09-02 05:35:36 -05:00
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