Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
b4cd9de3e4ccae89a648653ff70487c9e955a233
GS13NG/code/modules/projectiles/projectile
History
CitadelStationBot c3d2dbe00a Gang War: Replaces sniper rifle with weaker version, nonlethal ammo, tweaks bling value
2017-05-27 09:27:00 -05:00
..
beams.dm
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2017-05-18 16:38:09 -05:00
bullets.dm
Gang War: Replaces sniper rifle with weaker version, nonlethal ammo, tweaks bling value
2017-05-27 09:27:00 -05:00
bullets.dm.rej
Gang War: Replaces sniper rifle with weaker version, nonlethal ammo, tweaks bling value
2017-05-27 09:27:00 -05:00
energy.dm
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-27344
2017-05-22 11:52:18 -05:00
magic.dm
fixes AOE projectile automatic proximity detonation
2017-05-25 07:29:47 -05:00
megabuster.dm
Adds VG weaponry to the server (#243)
2017-02-28 07:55:22 -06:00
plasma.dm
i'll fix this in another PR
2017-05-22 12:27:59 -05:00
reusable.dm
Tg patch branch to master (#192)
2017-02-03 05:56:14 -06:00
special.dm
Aux base plasma turrets now have range equal to the range they fire in
2017-05-25 10:37:50 -05:00
Powered by Gitea Version: 1.25.4 Page: 706ms Template: 46ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API