Files
GS13NG/code/modules/jobs/map_changes/map_changes.dm
Poojawa f67e9f6d87 Bleeding edgy refresh (#303)
* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
2017-03-21 11:44:10 -05:00

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//this needs to come after the job_types subfolder to keep the correct ordering
#include "..\..\..\..\_maps\map_files\OmegaStation\job_changes.dm"
#undef JOB_MODIFICATION_MAP_NAME
#include "..\..\..\..\_maps\map_files\PubbyStation\job_changes.dm"
#undef JOB_MODIFICATION_MAP_NAME