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GS13NG
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b5cfa6709eebbcb76cbb5a19f36d75d2cb83b99a
GS13NG
/
code
/
game
/
turfs
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simulated
/
floor
History
CitadelStationBot
a1ebd8c791
Refactors how diagonal smoothing underlays work (
#1187
)
2017-05-27 13:40:09 -07:00
..
plating
Refactors how diagonal smoothing underlays work (
#1187
)
2017-05-27 13:40:09 -07:00
fancy_floor.dm
Refactors how diagonal smoothing underlays work (
#1187
)
2017-05-27 13:40:09 -07:00
light_floor.dm
April sync (
#360
)
2017-04-13 23:37:00 -05:00
mineral_floor.dm
[MIRROR] Buffs plasma and nerfs snow (
#924
)
2017-05-18 11:13:28 -05:00
misc_floor.dm
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2017-05-18 16:38:09 -05:00
plasteel_floor.dm
Finally kills off my old nemesis of the old fashioned inconsistent shuttle paths (
#410
)
2017-04-15 15:01:54 -04:00
plating.dm
Bleeding edgy refresh (
#303
)
2017-03-21 11:44:10 -05:00
reinf_floor.dm
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2017-05-18 16:38:09 -05:00