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GS13NG/code/modules/projectiles/projectile/bullets/pistol.dm
T
2020-01-12 14:28:01 +00:00

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// 9mm (Stechkin APS)
/obj/item/projectile/bullet/c9mm
name = "9mm bullet"
damage = 20
/obj/item/projectile/bullet/c9mm_ap
name = "9mm armor-piercing bullet"
damage = 15
armour_penetration = 40
/obj/item/projectile/bullet/incendiary/c9mm
name = "9mm incendiary bullet"
damage = 10
fire_stacks = 1
// 10mm (Stechkin)
/obj/item/projectile/bullet/c10mm
name = "10mm bullet"
damage = 30
/obj/item/projectile/bullet/c10mm_ap
name = "10mm armor-piercing bullet"
damage = 27
armour_penetration = 40
/obj/item/projectile/bullet/c10mm_hp
name = "10mm hollow-point bullet"
damage = 40
armour_penetration = -50
/obj/item/projectile/bullet/incendiary/c10mm
name = "10mm incendiary bullet"
damage = 15
fire_stacks = 2