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b775565a0ac7a5062cfadffad851334a25390946
GS13NG/icons/obj/guns
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necromanceranne 2b11b7ac95 Energy Gun Sprite cleanup and Animations (#11518)
* Sprite changes and animations by goldnharl

* While I'm here I'll port over a sprite from tg for the disabler
2020-03-20 02:37:57 +01:00
..
bayonets.dmi
Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into donoritemmodularization
2017-12-08 19:58:41 -05:00
energy.dmi
Energy Gun Sprite cleanup and Animations (#11518)
2020-03-20 02:37:57 +01:00
flashlights.dmi
[READY] Adds ability to add bayonets to weapons - Only enabled on kinetic accelerators - refactors gunlight/bayonet sprites to ballistics too (#1191)
2017-05-27 13:36:44 -07:00
magic.dmi
Last few fixes. Adds arcane wand to dead wizard roid.
2020-03-04 19:12:56 +13:00
minigun.dmi
initial commit - cross reference with 5th port - obviously has compile errors
2016-07-03 02:17:19 -05:00
projectile.dmi
it begins
2020-03-06 22:58:12 -05:00
toy.dmi
Demodularize and nerfs mag rifles with re(?)added power cell requirements.
2020-02-03 05:16:32 +01:00
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