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GS13NG/code/modules/research/rdmachines.dm
kevinz000 91ac70a73e RND TECHWEBS: TECHFABS (#36055)
Doing my little update piece by piece because I'm lazy and because storage PR is going to conflict everything ever.

Techfabs do not link to RND consoles, and have their own interface for producing things.
RND production machinery code refactored.
Techwebs have categories views instead of just a goddamn design list.
Old machinery will be kept in, as some places will keep them. Read: Engineering, robotics, etc.

experimental: Protolathes and circuit imprinters combined/changed to techfabs. All departments can now print related circuit boards. Engineering and science will keep their lathe/imprinter design by default at roundstart because they have specialized labs for those.
2018-03-07 21:11:56 -06:00

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//All devices that link into the R&D console fall into thise type for easy identification and some shared procs.
/obj/machinery/rnd
name = "R&D Device"
icon = 'icons/obj/machines/research.dmi'
density = TRUE
anchored = TRUE
use_power = IDLE_POWER_USE
var/busy = FALSE
var/hacked = FALSE
var/console_link = TRUE //allow console link.
var/requires_console = TRUE
var/disabled = FALSE
var/shocked = FALSE
var/obj/machinery/computer/rdconsole/linked_console
var/obj/item/loaded_item = null //the item loaded inside the machine (currently only used by experimentor and destructive analyzer)
/obj/machinery/rnd/proc/reset_busy()
busy = FALSE
/obj/machinery/rnd/Initialize()
. = ..()
wires = new /datum/wires/rnd(src)
/obj/machinery/rnd/Destroy()
QDEL_NULL(wires)
return ..()
/obj/machinery/rnd/proc/shock(mob/user, prb)
if(stat & (BROKEN|NOPOWER)) // unpowered, no shock
return FALSE
if(!prob(prb))
return FALSE
do_sparks(5, TRUE, src)
if (electrocute_mob(user, get_area(src), src, 0.7, TRUE))
return TRUE
else
return FALSE
/obj/machinery/rnd/attack_hand(mob/user)
if(shocked)
if(shock(user,50))
return
if(panel_open)
wires.interact(user)
/obj/machinery/rnd/attackby(obj/item/O, mob/user, params)
if (shocked)
if(shock(user,50))
return TRUE
if (default_deconstruction_screwdriver(user, "[initial(icon_state)]_t", initial(icon_state), O))
if(linked_console)
disconnect_console()
return
if(exchange_parts(user, O))
return
if(default_deconstruction_crowbar(O))
return
if(is_refillable() && O.is_drainable())
return FALSE //inserting reagents into the machine
if(Insert_Item(O, user))
return TRUE
else
return ..()
//to disconnect the machine from the r&d console it's linked to
/obj/machinery/rnd/proc/disconnect_console()
linked_console = null
//proc used to handle inserting items or reagents into rnd machines
/obj/machinery/rnd/proc/Insert_Item(obj/item/I, mob/user)
return
//whether the machine can have an item inserted in its current state.
/obj/machinery/rnd/proc/is_insertion_ready(mob/user)
if(panel_open)
to_chat(user, "<span class='warning'>You can't load [src] while it's opened!</span>")
return FALSE
if(disabled)
return FALSE
if(requires_console && !linked_console)
to_chat(user, "<span class='warning'>[src] must be linked to an R&D console first!</span>")
return FALSE
if(busy)
to_chat(user, "<span class='warning'>[src] is busy right now.</span>")
return FALSE
if(stat & BROKEN)
to_chat(user, "<span class='warning'>[src] is broken.</span>")
return FALSE
if(stat & NOPOWER)
to_chat(user, "<span class='warning'>[src] has no power.</span>")
return FALSE
if(loaded_item)
to_chat(user, "<span class='warning'>[src] is already loaded.</span>")
return FALSE
return TRUE
//we eject the loaded item when deconstructing the machine
/obj/machinery/rnd/on_deconstruction()
if(loaded_item)
loaded_item.forceMove(loc)
..()
/obj/machinery/rnd/proc/AfterMaterialInsert(type_inserted, id_inserted, amount_inserted)
var/stack_name
if(ispath(type_inserted, /obj/item/stack/ore/bluespace_crystal))
stack_name = "bluespace"
use_power(MINERAL_MATERIAL_AMOUNT / 10)
else
var/obj/item/stack/S = type_inserted
stack_name = initial(S.name)
use_power(min(1000, (amount_inserted / 100)))
add_overlay("protolathe_[stack_name]")
addtimer(CALLBACK(src, /atom/proc/cut_overlay, "protolathe_[stack_name]"), 10)