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ba84ef600bbfd281cd61aae11248cb75db7fb563
GS13NG/code/game/gamemodes
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deathride58 f16be92e26 Merge pull request #7990 from Avunia/playernumberchecks
Making player requirement for some gamemodes slightly lower so that they actually appear in the game.
2019-02-22 13:05:10 -05:00
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brother
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changeling
Disables changeling team objectives - we almost always just delete team objectives anyways (#8010)
2019-02-22 06:10:20 -08:00
clock_cult
Merge pull request #7990 from Avunia/playernumberchecks
2019-02-22 13:05:10 -05:00
clown_ops
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cult
Reduced req. enemies on BC and CC to 2
2019-02-21 03:49:50 +01:00
devil
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extended
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meteor
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monkey
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nuclear
Reverting the changes for team numbers. Lowering clock cult requirement to 20 aswell now that it won't conflict with the PR about fixes to clockcult
2019-02-14 12:24:10 +01:00
overthrow
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revolution
QM is a head (#7855)
2018-12-31 03:11:10 -08:00
sandbox
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traitor
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wizard
Changing player number checks
2019-02-10 14:37:30 +01:00
events.dm
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game_mode.dm
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objective_items.dm
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objective.dm
some cherrypicked TG fixes and tweaks
2018-10-12 05:37:36 -05:00
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