149 lines
3.7 KiB
Plaintext
149 lines
3.7 KiB
Plaintext
/obj/machinery/pdapainter
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name = "\improper PDA painter"
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desc = "A PDA painting machine. To use, simply insert your PDA and choose the desired preset paint scheme."
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icon = 'icons/obj/pda.dmi'
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icon_state = "pdapainter"
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density = TRUE
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max_integrity = 200
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var/obj/item/pda/storedpda = null
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var/list/colorlist = list()
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/obj/machinery/pdapainter/update_icon_state()
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if(stat & BROKEN)
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icon_state = "[initial(icon_state)]-broken"
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return
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if(powered())
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icon_state = initial(icon_state)
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else
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icon_state = "[initial(icon_state)]-off"
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return
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/obj/machinery/pdapainter/update_overlays()
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. = ..()
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if(stat & BROKEN)
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return
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if(storedpda)
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. += "[initial(icon_state)]-closed"
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/obj/machinery/pdapainter/Initialize()
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. = ..()
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var/list/blocked = list(
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/obj/item/pda/ai/pai,
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/obj/item/pda/ai,
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/obj/item/pda/heads,
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/obj/item/pda/clear,
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/obj/item/pda/syndicate,
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/obj/item/pda/chameleon,
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/obj/item/pda/chameleon/broken,
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/obj/item/pda/lieutenant)
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for(var/A in typesof(/obj/item/pda) - blocked)
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var/obj/item/pda/P = A
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var/PDA_name = initial(P.name)
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colorlist += PDA_name
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colorlist[PDA_name] = list(initial(P.icon_state), initial(P.desc), initial(P.overlays_offsets), initial(P.overlays_icons))
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/obj/machinery/pdapainter/Destroy()
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QDEL_NULL(storedpda)
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return ..()
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/obj/machinery/pdapainter/on_deconstruction()
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if(storedpda)
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storedpda.forceMove(loc)
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storedpda = null
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/obj/machinery/pdapainter/contents_explosion(severity, target)
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if(storedpda)
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storedpda.ex_act(severity, target)
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/obj/machinery/pdapainter/handle_atom_del(atom/A)
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if(A == storedpda)
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storedpda = null
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update_icon()
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/obj/machinery/pdapainter/attackby(obj/item/O, mob/user, params)
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if(default_unfasten_wrench(user, O))
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power_change()
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return
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else if(istype(O, /obj/item/pda))
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if(storedpda)
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to_chat(user, "<span class='warning'>There is already a PDA inside!</span>")
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return
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else if(!user.transferItemToLoc(O, src))
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return
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storedpda = O
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O.add_fingerprint(user)
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update_icon()
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else if(istype(O, /obj/item/weldingtool) && user.a_intent != INTENT_HARM)
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if(stat & BROKEN)
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if(!O.tool_start_check(user, amount=0))
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return
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user.visible_message("[user] is repairing [src].", \
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"<span class='notice'>You begin repairing [src]...</span>", \
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"<span class='italics'>You hear welding.</span>")
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if(O.use_tool(src, user, 40, volume=50))
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if(!(stat & BROKEN))
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return
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to_chat(user, "<span class='notice'>You repair [src].</span>")
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stat &= ~BROKEN
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obj_integrity = max_integrity
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update_icon()
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else
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to_chat(user, "<span class='notice'>[src] does not need repairs.</span>")
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else
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return ..()
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/obj/machinery/pdapainter/deconstruct(disassembled = TRUE)
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if(!(flags_1 & NODECONSTRUCT_1))
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if(!(stat & BROKEN))
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stat |= BROKEN
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update_icon()
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/obj/machinery/pdapainter/attack_hand(mob/user)
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. = ..()
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if(.)
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return
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if(!storedpda)
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to_chat(user, "<span class='notice'>[src] is empty.</span>")
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return
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var/choice = input(user, "Select the new skin!", "PDA Painting") as null|anything in colorlist
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if(!choice || !storedpda || !in_range(src, user))
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return
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var/list/P = colorlist[choice]
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storedpda.icon_state = P[1]
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storedpda.desc = P[2]
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storedpda.overlays_offsets = P[3]
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storedpda.overlays_icons = P[4]
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storedpda.set_new_overlays()
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storedpda.update_icon()
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ejectpda()
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/obj/machinery/pdapainter/verb/ejectpda()
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set name = "Eject PDA"
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set category = "Object"
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set src in oview(1)
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if(usr.stat || usr.restrained())
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return
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if(storedpda)
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storedpda.forceMove(drop_location())
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storedpda = null
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update_icon()
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else
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to_chat(usr, "<span class='notice'>[src] is empty.</span>")
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/obj/machinery/pdapainter/power_change()
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..()
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update_icon()
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