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bcf77458dd5639ba27f07dd4acb0a174aa562dbb
GS13NG/code/modules/mob/living/carbon/human
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kevinz000 eacc783f09 k
2020-04-11 08:23:25 -07:00
..
species_types
Merge branch 'master' into pawnch_2_the_pawnchening
2020-04-06 12:31:16 +10:00
damage_procs.dm
…
death.dm
…
dummy.dm
…
emote.dm
Removes species default_features variable.
2020-03-21 02:04:57 +01:00
examine.dm
Made flavor texts into an element datum.
2020-03-05 18:46:33 +01:00
human_block.dm
priority
2020-03-16 04:24:18 -07:00
human_defense.dm
Merge pull request #11476 from kevinz000/shield_refactor
2020-04-07 20:47:15 +00:00
human_defines.dm
functionality
2020-03-28 23:50:06 -07:00
human_helpers.dm
…
human_mobility.dm
relatively small 71 file 700 lines changed refactor/rework to combat mode/sprint and some miscellaneous things that totally aren't important (#11376)
2020-03-21 16:04:26 +01:00
human_movement.dm
Fixing owner not being set in mutation/on_aquiring.
2020-03-22 15:23:05 +01:00
human.dm
Ports the VV Refactor by Kevinz.
2020-04-03 19:16:43 +02:00
inventory.dm
Porting more legcuffs / bola fixes etcetera
2020-03-09 16:20:51 +01:00
life.dm
cloners now give TRAIT_MUTATION_STASIS and prevent active genes from ticking while inside (#11691)
2020-03-30 23:24:51 +02:00
physiology.dm
…
say.dm
im sorry little one
2020-03-19 21:59:14 -04:00
species.dm
k
2020-04-11 08:23:25 -07:00
status_procs.dm
…
update_icons.dm
Merge pull request #11607 from Ghommie/Ghommie-cit642
2020-03-26 13:24:26 -07:00
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