74 lines
2.1 KiB
Plaintext
74 lines
2.1 KiB
Plaintext
/obj/item/ammo_casing/energy/ion
|
|
projectile_type = /obj/item/projectile/ion
|
|
select_name = "ion"
|
|
fire_sound = 'sound/weapons/ionrifle.ogg'
|
|
|
|
/obj/item/ammo_casing/energy/declone
|
|
projectile_type = /obj/item/projectile/energy/declone
|
|
select_name = "declone"
|
|
fire_sound = 'sound/weapons/pulse3.ogg'
|
|
|
|
/obj/item/ammo_casing/energy/flora
|
|
fire_sound = 'sound/effects/stealthoff.ogg'
|
|
harmful = FALSE
|
|
|
|
/obj/item/ammo_casing/energy/flora/yield
|
|
projectile_type = /obj/item/projectile/energy/florayield
|
|
select_name = "yield"
|
|
|
|
/obj/item/ammo_casing/energy/flora/mut
|
|
projectile_type = /obj/item/projectile/energy/floramut
|
|
select_name = "mutation"
|
|
|
|
/obj/item/ammo_casing/energy/temp
|
|
projectile_type = /obj/item/projectile/temp
|
|
select_name = "freeze"
|
|
e_cost = 250
|
|
fire_sound = 'sound/weapons/pulse3.ogg'
|
|
|
|
/obj/item/ammo_casing/energy/temp/hot
|
|
projectile_type = /obj/item/projectile/temp/hot
|
|
select_name = "bake"
|
|
|
|
/obj/item/ammo_casing/energy/meteor
|
|
projectile_type = /obj/item/projectile/meteor
|
|
select_name = "goddamn meteor"
|
|
|
|
/obj/item/ammo_casing/energy/net
|
|
projectile_type = /obj/item/projectile/energy/net
|
|
select_name = "netting"
|
|
pellets = 6
|
|
variance = 40
|
|
harmful = FALSE
|
|
|
|
/obj/item/ammo_casing/energy/trap
|
|
projectile_type = /obj/item/projectile/energy/trap
|
|
select_name = "snare"
|
|
harmful = FALSE
|
|
|
|
/obj/item/ammo_casing/energy/instakill
|
|
projectile_type = /obj/item/projectile/beam/instakill
|
|
e_cost = 0
|
|
select_name = "DESTROY"
|
|
|
|
/obj/item/ammo_casing/energy/instakill/blue
|
|
projectile_type = /obj/item/projectile/beam/instakill/blue
|
|
|
|
/obj/item/ammo_casing/energy/instakill/red
|
|
projectile_type = /obj/item/projectile/beam/instakill/red
|
|
|
|
/obj/item/ammo_casing/energy/tesla_revolver
|
|
fire_sound = 'sound/magic/lightningbolt.ogg'
|
|
e_cost = 200
|
|
select_name = "stun"
|
|
projectile_type = /obj/item/projectile/energy/tesla/revolver
|
|
|
|
/obj/item/ammo_casing/energy/emitter
|
|
fire_sound = 'sound/weapons/emitter.ogg'
|
|
e_cost = 2000 //20,000 is in the cell making this 10 shots before reload
|
|
projectile_type = /obj/item/projectile/beam/emitter
|
|
|
|
/obj/item/ammo_casing/energy/shrink
|
|
projectile_type = /obj/item/projectile/beam/shrink
|
|
select_name = "shrink ray"
|
|
e_cost = 200 |