Files
GS13NG/code/modules/projectiles/ammunition/energy/stun.dm
kevinz000 826ed7d4f2 o k.
2020-02-07 23:39:09 -07:00

36 lines
945 B
Plaintext

/obj/item/ammo_casing/energy/electrode
projectile_type = /obj/item/projectile/energy/electrode
select_name = "stun"
fire_sound = 'sound/weapons/taser.ogg'
e_cost = 200
harmful = FALSE
/obj/item/ammo_casing/energy/electrode/security
projectile_type = /obj/item/projectile/energy/electrode/security
e_cost = 100
/obj/item/ammo_casing/energy/electrode/spec
e_cost = 100
/obj/item/ammo_casing/energy/electrode/gun
fire_sound = 'sound/weapons/gunshot.ogg'
e_cost = 100
/obj/item/ammo_casing/energy/electrode/hos
projectile_type = /obj/item/projectile/energy/electrode/security/hos
e_cost = 200
/obj/item/ammo_casing/energy/electrode/old
e_cost = 1000
/obj/item/ammo_casing/energy/disabler
projectile_type = /obj/item/projectile/beam/disabler
select_name = "disable"
e_cost = 40
fire_sound = 'sound/weapons/taser2.ogg'
harmful = FALSE
click_cooldown_override = 3.5
/obj/item/ammo_casing/energy/disabler/secborg
e_cost = 50