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GS13NG/code/modules/projectiles/ammunition/caseless/arrow.dm
2020-03-18 19:34:14 +01:00

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/obj/item/ammo_casing/caseless/arrow
name = "arrow of questionable material"
desc = "You shouldn't be seeing this arrow."
projectile_type = /obj/item/projectile/bullet/reusable/arrow
caliber = "arrow"
icon_state = "arrow"
throwforce = 3 //good luck hitting someone with the pointy end of the arrow
throw_speed = 3
/obj/item/ammo_casing/caseless/arrow/wood
name = "wooden arrow"
desc = "An arrow made of wood, typically fired from a bow."
/obj/item/ammo_casing/caseless/arrow/ash
name = "ashen arrow"
desc = "An arrow made of wood, hardened by fire."
icon_state = "ashenarrow"
projectile_type = /obj/item/projectile/bullet/reusable/arrow/ash
/obj/item/ammo_casing/caseless/arrow/bone
name = "bone arrow"
desc = "An arrow made of bone and sinew. The tip is sharp enough to pierce through a goliath plate."
icon_state = "bonearrow"
projectile_type = /obj/item/projectile/bullet/reusable/arrow/bone
/obj/item/ammo_casing/caseless/arrow/bronze
name = "bronze arrow"
desc = "An arrow made of wood, tipped with bronze. The tip is dense enough to provide some armor penetration."
icon_state = "bronzearrow"
projectile_type = /obj/item/projectile/bullet/reusable/arrow/bronze