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GS13NG/code/modules/projectiles
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XDTM 493623c827 Refactors anti-magic into a component
2018-02-25 14:45:51 -06:00
..
ammunition
[MIRROR] Adds an dart-synthesizing dartgun for CMO/Chemist traitors (#5672)
2018-02-23 17:42:03 -06:00
boxes_magazines
aaaand the rest of the modules folder
2018-01-04 01:45:38 -05:00
guns
[MIRROR] Adds an dart-synthesizing dartgun for CMO/Chemist traitors (#5672)
2018-02-23 17:42:03 -06:00
projectile
Refactors anti-magic into a component
2018-02-25 14:45:51 -06:00
ammunition.dm
aaaand the rest of the modules folder
2018-01-04 01:45:38 -05:00
box_magazine.dm
Replaces some var values with defines
2018-02-10 11:11:09 -06:00
firing.dm
Clean up a bunch of undefined arg runtimes
2018-01-07 20:53:12 -06:00
gun.dm
Tg 1 28 sync testing/confirmation (#5178)
2018-01-29 04:42:29 -06:00
pins.dm
Tg 1 28 sync testing/confirmation (#5178)
2018-01-29 04:42:29 -06:00
projectile.dm
[READY]Fixes hitscan beams going across the station, hitscan projectiles now properly cross zlevels and generate beams. (#35344)
2018-02-18 11:34:29 -06:00
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