Logo
Explore Help
Sign In
shikix/GS13NG
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
c1bd7bc6ba8071a7d63eb98bd6f2abfa89d89a9f
GS13NG/code/modules/mob/living/simple_animal
T
History
LetterJayandGitHub a1236008f3 Merge pull request #3552 from Citadel-Station-13/upstream-merge-31355
[MIRROR] Code Consistency: luminosity --> light_range
2017-10-23 03:44:46 -04:00
..
bot
Code Consistency: luminosity --> light_range
2017-10-22 00:06:35 -05:00
friendly
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
guardian
[MIRROR] Grammar fixes to atom descriptions (#3165)
2017-10-21 07:17:03 -05:00
hostile
Fixes quick_attack_loop stack overflow (#31958)
2017-10-21 18:52:31 -05:00
slime
Allows simple animals to qdel, generally (#31680)
2017-10-14 15:18:07 -05:00
animal_defense.dm
…
constructs.dm
Moves projectile processing to a subsystem
2017-10-15 21:51:24 -05:00
corpse.dm
here we go again (#2456)
2017-08-24 19:24:25 -07:00
damage_procs.dm
Configuration datum refactor
2017-09-28 21:37:53 -05:00
parrot.dm
[MIRROR] Grammar fixes to atom descriptions (#3165)
2017-10-21 07:17:03 -05:00
shade.dm
[MIRROR] Grammar fixes to atom descriptions (#3165)
2017-10-21 07:17:03 -05:00
simple_animal_vr.dm
Ashdrake noms (#2868)
2017-09-21 06:29:08 -05:00
simple_animal.dm
[MIRROR] Fixes simple mob flying corpses (#3521)
2017-10-21 03:46:00 -05:00
spawner.dm
expand simple_animals/hostile/aistatus into a simple_animals-wide system for putting mobs into idling mode (#31778)
2017-10-19 04:57:49 -05:00
status_procs.dm
…
Powered by Gitea Version: 1.27.1 Page: 1120ms Template: 42ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API