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c38fa1eaa3c5c60bf43bcd21543ca513efe3edff
GS13NG/code
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CitadelStationBot c38fa1eaa3 Finally kills off my old nemesis of the old fashioned inconsistent shuttle paths (#410)
2017-04-15 15:01:54 -04:00
..
__DATASTRUCTURES
/tg/ 4/14 (#367)
2017-04-14 23:28:04 -05:00
__DEFINES
Huge Sprite Rework (#342)
2017-04-15 07:24:44 -04:00
__HELPERS
Huge Sprite Rework (#342)
2017-04-15 07:24:44 -04:00
_globalvars
/tg/ 4/14 (#367)
2017-04-14 23:28:04 -05:00
_js
April sync (#360)
2017-04-13 23:37:00 -05:00
_onclick
/tg/ 4/14 (#367)
2017-04-14 23:28:04 -05:00
citadel
Fixes Missing Floodlight and Disco-Ball sprites. (#397)
2017-04-15 14:58:48 -04:00
controllers
Tweaks some procs in garbage to make profiling it better (#394)
2017-04-15 14:46:56 -04:00
datums
Adds a proc to check if the current thread is from an admin advanced proc call (#400)
2017-04-15 14:41:36 -04:00
game
Finally kills off my old nemesis of the old fashioned inconsistent shuttle paths (#410)
2017-04-15 15:01:54 -04:00
modules
Finally kills off my old nemesis of the old fashioned inconsistent shuttle paths (#410)
2017-04-15 15:01:54 -04:00
orphaned_procs
Adds a proc to check if the current thread is from an admin advanced proc call (#400)
2017-04-15 14:41:36 -04:00
_compile_options.dm
April sync (#360)
2017-04-13 23:37:00 -05:00
world.dm
/tg/ 4/14 (#367)
2017-04-14 23:28:04 -05:00
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