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c4fc07c561b3cd9e2bb46cb04db0fa9b3a230ff9
GS13NG/code/game/objects
History
deathride58 8ee42a5282 Merge pull request #5090 from Citadel-Station-13/upstream-merge-34755
[MIRROR] All color inputs use current color as default choice
2018-01-26 15:44:23 +00:00
..
effects
Adds new landmark icons (#34848)
2018-01-24 18:08:33 -06:00
items
Merge pull request #5090 from Citadel-Station-13/upstream-merge-34755
2018-01-26 15:44:23 +00:00
structures
Merge pull request #5090 from Citadel-Station-13/upstream-merge-34755
2018-01-26 15:44:23 +00:00
buckling.dm
Fixes lavaboat buckling (#34450)
2018-01-16 14:31:02 -06:00
empulse.dm
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
items.dm
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
obj_defense.dm
Fixes armor penetration not working on objects and therefore mechs
2018-01-07 11:03:59 -06:00
objs.dm
[READY]Pulling claw 2 (#33817)
2018-01-11 14:03:52 -06:00
radiation.dm
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
structures.dm
Fix many instances of "the the"
2017-10-13 09:41:54 -05:00
weapons.dm
…
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