Files
GS13NG/code/modules/events/anomaly_grav.dm
evilew e073063399 tweaking event balance
- nerfed most disruptive events from happening, raising pop requirement
- stopped radstorms and heart attacks from occuring
- slightly buffed lighter or less destructive events
2024-10-13 14:53:10 +02:00

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/datum/round_event_control/anomaly/anomaly_grav
name = "Anomaly: Gravitational"
typepath = /datum/round_event/anomaly/anomaly_grav
min_players = 4 //GS13 - mostly harmless anomaly
max_occurrences = 5
weight = 20
description = "This anomaly throws things around."
/datum/round_event/anomaly/anomaly_grav
start_when = 3
announce_when = 20
anomaly_path = /obj/effect/anomaly/grav
/datum/round_event/anomaly/anomaly_grav/announce(fake)
priority_announce("Gravitational anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert", has_important_message = TRUE)