Files
GS13NG/code/modules/events/wormholes.dm
DeltaFire 9990337f32 fixes a bunch of portal runtimes
Ah yes lets just change the basic portal generation proc but not change the actual calls to it for the most part, what could go wrong?!
2020-10-10 23:40:12 +02:00

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/datum/round_event_control/wormholes
name = "Wormholes"
typepath = /datum/round_event/wormholes
max_occurrences = 3
weight = 2
min_players = 2
/datum/round_event/wormholes
announceWhen = 10
endWhen = 60
var/list/pick_turfs = list()
var/list/wormholes = list()
var/shift_frequency = 3
var/number_of_wormholes = 400
/datum/round_event/wormholes/setup()
announceWhen = rand(0, 20)
endWhen = rand(40, 80)
/datum/round_event/wormholes/start()
for(var/turf/open/floor/T in world)
if(is_station_level(T.z))
var/area/A = get_area(T)
if(A.outdoors)
continue
pick_turfs += T
for(var/i = 1, i <= number_of_wormholes, i++)
var/turf/T = pick(pick_turfs)
wormholes += new /obj/effect/portal/wormhole(T, 0, null, FALSE)
/datum/round_event/wormholes/announce(fake)
priority_announce("Space-time anomalies detected on the station. There is no additional data.", "Anomaly Alert", "spanomalies")
/datum/round_event/wormholes/tick()
if(activeFor % shift_frequency == 0)
for(var/obj/effect/portal/wormhole/O in wormholes)
var/turf/T = pick(pick_turfs)
if(T)
O.forceMove(T)
/datum/round_event/wormholes/end()
QDEL_LIST(wormholes)
wormholes = null
/obj/effect/portal/wormhole
name = "wormhole"
desc = "It looks highly unstable; It could close at any moment."
icon = 'icons/obj/objects.dmi'
icon_state = "anom"
mech_sized = TRUE
/obj/effect/portal/wormhole/teleport(atom/movable/M)
if(iseffect(M)) //sparks don't teleport
return
if(M.anchored)
if(!(ismecha(M) && mech_sized))
return
if(ismovable(M))
if(GLOB.portals.len)
var/obj/effect/portal/P = pick(GLOB.portals)
if(P && isturf(P.loc))
hard_target = P.loc
if(!hard_target)
return
do_teleport(M, hard_target, 1, 1, 0, 0, channel = TELEPORT_CHANNEL_WORMHOLE) ///You will appear adjacent to the beacon