Files
GS13NG/code/modules/awaymissions
ktccd 6db6e99830 Ghost-role arousal fix (#283)
* Ghost-role arousal fix

Fixes it so ghost role spawners respect arousal preferences of the
ghost.

* Arousal should respect species traits

This is *currently* having no effect, as no species at the time of
writing uses NOGENITALS species trait. But good for future species I
think.

* Arousal-fix-fixed

Made on_species_gain do the arousal check and apply it properly. Moved
equip to happen AFTER the ckey is assigned, as I couldn't check the
clients prefs before that and it just defaulted to TRUE.
Problem: Human ghost-roles are already human and would not use
on_species_gain. I had 2 fixes for this: Either I made them do so
anyway, doing set_species with human. This is probably redundant and
might break things in some unexpected way....
2nd possible fix is what I am pushing now, just making an else statement
for that situation.
2017-03-26 06:32:51 -04:00
..
2017-03-21 11:44:10 -05:00
2017-03-26 06:32:51 -04:00
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