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cae2e5e1ebb4486a2369d71440e6c553cb74c303
GS13NG/code/game/objects
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ShizCalev cae2e5e1eb Shifts vars off /mob to the correct subtype
2018-01-24 12:00:05 -06:00
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effects
Merge pull request #4986 from Citadel-Station-13/upstream-merge-34497
2018-01-21 11:55:52 -06:00
items
Shifts vars off /mob to the correct subtype
2018-01-24 12:00:05 -06:00
structures
Merge pull request #5037 from Citadel-Station-13/upstream-merge-34522
2018-01-23 10:00:04 -06:00
buckling.dm
Fixes lavaboat buckling (#34450)
2018-01-16 14:31:02 -06:00
empulse.dm
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
items.dm
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
obj_defense.dm
Fixes armor penetration not working on objects and therefore mechs
2018-01-07 11:03:59 -06:00
objs.dm
[READY]Pulling claw 2 (#33817)
2018-01-11 14:03:52 -06:00
radiation.dm
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
structures.dm
…
weapons.dm
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