Files
GS13NG/code/modules/projectiles/boxes_magazines/external/shotgun.dm
Tlaltecuhtli 325b31f11e fixes some inconsistency in the bulldog shotgun ammo (#37548)
the default bulldog shotgun ammo makes sense now
2018-05-09 16:24:17 -05:00

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/obj/item/ammo_box/magazine/m12g
name = "shotgun magazine (12g buckshot slugs)"
desc = "A drum magazine."
icon_state = "m12gb"
ammo_type = /obj/item/ammo_casing/shotgun/buckshot
caliber = "shotgun"
max_ammo = 8
/obj/item/ammo_box/magazine/m12g/update_icon()
..()
icon_state = "[initial(icon_state)]-[CEILING(ammo_count(0)/8, 1)*8]"
/obj/item/ammo_box/magazine/m12g/stun
name = "shotgun magazine (12g taser slugs)"
icon_state = "m12gs"
ammo_type = /obj/item/ammo_casing/shotgun/stunslug
/obj/item/ammo_box/magazine/m12g/slug
name = "shotgun magazine (12g slugs)"
icon_state = "m12gb" //this may need an unique sprite
ammo_type = /obj/item/ammo_casing/shotgun
/obj/item/ammo_box/magazine/m12g/dragon
name = "shotgun magazine (12g dragon's breath)"
icon_state = "m12gf"
ammo_type = /obj/item/ammo_casing/shotgun/dragonsbreath
/obj/item/ammo_box/magazine/m12g/bioterror
name = "shotgun magazine (12g bioterror)"
icon_state = "m12gt"
ammo_type = /obj/item/ammo_casing/shotgun/dart/bioterror
/obj/item/ammo_box/magazine/m12g/meteor
name = "shotgun magazine (12g meteor slugs)"
icon_state = "m12gbc"
ammo_type = /obj/item/ammo_casing/shotgun/meteorslug