Logo
Explore Help
Sign In
shikix/GS13NG
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
cc2d3a7f10c5cce54f71011d9a0eb81ec17cbd50
GS13NG/code/game
T
History
kevinz000andGitHub cc2d3a7f10 Merge pull request #8516 from Ghommie/Ghommie-cit26
Makes clockwork wall - sonic jackhammer interaction account the wall's superheating.
2019-06-05 01:53:34 -07:00
..
area
ball stuff
2018-12-16 03:41:37 -08:00
gamemodes
eh fuck it revs can stay
2019-03-16 15:50:42 -07:00
machinery
Merge pull request #8466 from Poojawa/vis-overlay-insolence
2019-05-31 17:44:39 -07:00
mecha
Update ripley.dm
2019-04-23 04:40:21 -04:00
objects
Merge pull request #8518 from Ghommie/Ghommie-cit27
2019-06-05 01:41:23 -07:00
turfs
Makes clockwork wall - sonic jackhammer interaction account the wall's superheating.
2019-06-02 13:59:36 +02:00
alternate_appearance.dm
…
atoms_movable.dm
goonstyle attack animations - makes attacking rotate your character a little in the direction you're attacking
2019-01-11 01:54:47 -05:00
atoms.dm
…
communications.dm
…
data_huds.dm
some cherrypicked TG fixes and tweaks
2018-10-12 05:37:36 -05:00
say.dm
…
shuttle_engines.dm
…
sound.dm
Chance for quiet belly growls if HONGRY
2019-03-27 10:58:38 -05:00
world.dm
Attempts to improve the performance of /mob/Stat() by using defines instead of procs for grabbing the current time
2019-04-02 01:11:29 -04:00
Powered by Gitea Version: 1.27.1 Page: 1384ms Template: 42ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API