* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
58 lines
2.2 KiB
Plaintext
58 lines
2.2 KiB
Plaintext
/obj/item/documents
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name = "secret documents"
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desc = "\"Top Secret\" documents."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "docs_generic"
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item_state = "paper"
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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throw_range = 1
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throw_speed = 1
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layer = MOB_LAYER
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pressure_resistance = 2
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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/obj/item/documents/nanotrasen
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desc = "\"Top Secret\" Nanotrasen documents, filled with complex diagrams and lists of names, dates and coordinates."
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icon_state = "docs_verified"
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/obj/item/documents/syndicate
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desc = "\"Top Secret\" documents detailing sensitive Syndicate operational intelligence."
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/obj/item/documents/syndicate/red
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name = "red secret documents"
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desc = "\"Top Secret\" documents detailing sensitive Syndicate operational intelligence. These documents are verified with a red wax seal."
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icon_state = "docs_red"
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/obj/item/documents/syndicate/blue
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name = "blue secret documents"
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desc = "\"Top Secret\" documents detailing sensitive Syndicate operational intelligence. These documents are verified with a blue wax seal."
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icon_state = "docs_blue"
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/obj/item/documents/syndicate/mining
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desc = "\"Top Secret\" documents detailing Syndicate plasma mining operations."
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/obj/item/documents/photocopy
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desc = "A copy of some top-secret documents. Nobody will notice they aren't the originals... right?"
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var/forgedseal = 0
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var/copy_type = null
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/obj/item/documents/photocopy/New(loc, obj/item/documents/copy=null)
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..()
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if(copy)
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copy_type = copy.type
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if(istype(copy, /obj/item/documents/photocopy)) // Copy Of A Copy Of A Copy
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var/obj/item/documents/photocopy/C = copy
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copy_type = C.copy_type
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/obj/item/documents/photocopy/attackby(obj/item/O, mob/user, params)
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if(istype(O, /obj/item/toy/crayon/red) || istype(O, /obj/item/toy/crayon/blue))
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if (forgedseal)
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user << "<span class='warning'>You have already forged a seal on [src]!</span>"
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else
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var/obj/item/toy/crayon/C = O
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name = "[C.item_color] secret documents"
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icon_state = "docs_[C.item_color]"
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forgedseal = C.item_color
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user << "<span class='notice'>You forge the official seal with a [C.item_color] crayon. No one will notice... right?</span>"
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update_icon() |