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GS13NG/code/datums/status_effects/debuffs.dm
2017-05-01 12:49:28 -05:00

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//Largely negative status effects go here, even if they have small benificial effects
/datum/status_effect/sigil_mark //allows the affected target to always trigger sigils while mindless
id = "sigil_mark"
duration = -1
alert_type = null
var/stat_allowed = DEAD //if owner's stat is below this, will remove itself
/datum/status_effect/sigil_mark/tick()
if(owner.stat < stat_allowed)
qdel(src)
/datum/status_effect/his_wrath //does minor damage over time unless holding His Grace
id = "his_wrath"
duration = -1
tick_interval = 4
alert_type = /obj/screen/alert/status_effect/his_wrath
/obj/screen/alert/status_effect/his_wrath
name = "His Wrath"
desc = "You fled from His Grace instead of feeding Him, and now you suffer."
icon_state = "his_grace"
alerttooltipstyle = "hisgrace"
/datum/status_effect/his_wrath/tick()
for(var/obj/item/weapon/his_grace/HG in owner.held_items)
qdel(src)
return
owner.adjustBruteLoss(0.1)
owner.adjustFireLoss(0.1)
owner.adjustToxLoss(0.2, TRUE, TRUE)
/datum/status_effect/belligerent
id = "belligerent"
duration = 70
tick_interval = 0 //tick as fast as possible
status_type = STATUS_EFFECT_REPLACE
alert_type = /obj/screen/alert/status_effect/belligerent
var/leg_damage_on_toggle = 2 //damage on initial application and when the owner tries to toggle to run
var/cultist_damage_on_toggle = 10 //damage on initial application and when the owner tries to toggle to run, but to cultists
/obj/screen/alert/status_effect/belligerent
name = "Belligerent"
desc = "<b><font color=#880020>Kneel, her-eti'c.</font></b>"
icon_state = "belligerent"
alerttooltipstyle = "clockcult"
/datum/status_effect/belligerent/on_apply()
return do_movement_toggle(TRUE)
/datum/status_effect/belligerent/tick()
if(!do_movement_toggle())
qdel(src)
/datum/status_effect/belligerent/proc/do_movement_toggle(force_damage)
var/number_legs = owner.get_num_legs()
if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.null_rod_check() && number_legs)
if(force_damage || owner.m_intent != MOVE_INTENT_WALK)
if(GLOB.ratvar_awakens)
owner.Weaken(1)
if(iscultist(owner))
owner.apply_damage(cultist_damage_on_toggle * 0.5, BURN, "l_leg")
owner.apply_damage(cultist_damage_on_toggle * 0.5, BURN, "r_leg")
else
owner.apply_damage(leg_damage_on_toggle * 0.5, BURN, "l_leg")
owner.apply_damage(leg_damage_on_toggle * 0.5, BURN, "r_leg")
if(owner.m_intent != MOVE_INTENT_WALK)
if(!iscultist(owner))
to_chat(owner, "<span class='warning'>Your leg[number_legs > 1 ? "s shiver":" shivers"] with pain!</span>")
else //Cultists take extra burn damage
to_chat(owner, "<span class='warning'>Your leg[number_legs > 1 ? "s burn":" burns"] with pain!</span>")
owner.toggle_move_intent()
return TRUE
return FALSE
/datum/status_effect/belligerent/on_remove()
if(owner.m_intent == MOVE_INTENT_WALK)
owner.toggle_move_intent()