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GS13NG/code/modules/surgery/organs/autosurgeon.dm
T
PoojawaandGitHub 7e9b96a00f April sync (#360)
* Maps and things no code/icons

* helpers defines globalvars

* Onclick world.dm orphaned_procs

* subsystems

Round vote and shuttle autocall done here too

* datums

* Game folder

* Admin - chatter modules

* clothing - mining

* modular computers - zambies

* client

* mob level 1

* mob stage 2 + simple_animal

* silicons n brains

* mob stage 3 + Alien/Monkey

* human mobs

* icons updated

* some sounds

* emitter y u no commit

* update tgstation.dme

* compile fixes

* travis fixes

Also removes Fast digest mode, because reasons.

* tweaks for travis Mentors are broke again

Also fixes Sizeray guns

* oxygen loss fix for vore code.

* removes unused code

* some code updates

* bulk fixes

* further fixes

* outside things

* whoops.

* Maint bar ported

* GLOBs.
2017-04-13 23:37:00 -05:00

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#define INFINITE -1
/obj/item/device/autosurgeon
name = "autosurgeon"
desc = "A device that automatically inserts an implant or organ into the user without the hassle of extensive surgery. It has a slot to insert implants/organs and a screwdriver slot for removing accidentally added items."
icon_state = "autoimplanter"
item_state = "walkietalkie"//left as this so as to intentionally not have inhands
w_class = WEIGHT_CLASS_SMALL
var/obj/item/organ/storedorgan
var/organ_type = /obj/item/organ
var/uses = INFINITE
var/starting_organ
/obj/item/device/autosurgeon/Initialize(mapload)
..()
if(starting_organ)
insert_organ(new starting_organ(src))
/obj/item/device/autosurgeon/proc/insert_organ(var/obj/item/I)
storedorgan = I
I.forceMove(src)
name = "[initial(name)] ([storedorgan.name])"
/obj/item/device/autosurgeon/attack_self(mob/user)//when the object it used...
if(!uses)
to_chat(user, "<span class='warning'>[src] has already been used. The tools are dull and won't reactivate.</span>")
return
else if(!storedorgan)
to_chat(user, "<span class='notice'>[src] currently has no implant stored.</span>")
return
storedorgan.Insert(user)//insert stored organ into the user
user.visible_message("<span class='notice'>[user] presses a button on [src], and you hear a short mechanical noise.</span>", "<span class='notice'>You feel a sharp sting as [src] plunges into your body.</span>")
playsound(get_turf(user), 'sound/weapons/circsawhit.ogg', 50, 1)
storedorgan = null
name = initial(name)
if(uses != INFINITE)
uses--
if(!uses)
desc = "[initial(desc)] Looks like it's been used up."
/obj/item/device/autosurgeon/attackby(obj/item/I, mob/user, params)
if(istype(I, organ_type))
if(storedorgan)
to_chat(user, "<span class='notice'>[src] already has an implant stored.</span>")
return
else if(!uses)
to_chat(user, "<span class='notice'>[src] has already been used up.</span>")
return
if(!user.drop_item())
return
I.forceMove(src)
storedorgan = I
to_chat(user, "<span class='notice'>You insert the [I] into [src].</span>")
else if(istype(I, /obj/item/weapon/screwdriver))
if(!storedorgan)
to_chat(user, "<span class='notice'>There's no implant in [src] for you to remove.</span>")
else
var/turf/open/floorloc = get_turf(user)
floorloc.contents += contents
to_chat(user, "<span class='notice'>You remove the [storedorgan] from [src].</span>")
playsound(get_turf(user), I.usesound, 50, 1)
storedorgan = null
if(uses != INFINITE)
uses--
if(!uses)
desc = "[initial(desc)] Looks like it's been used up."
/obj/item/device/autosurgeon/cmo
desc = "A single use autosurgeon that contains a medical heads-up display augment. A screwdriver can be used to remove it, but implants can't be placed back in."
uses = 1
starting_organ = /obj/item/organ/cyberimp/eyes/hud/medical
/obj/item/device/autosurgeon/thermal_eyes
starting_organ = /obj/item/organ/eyes/robotic/thermals
/obj/item/device/autosurgeon/xray_eyes
starting_organ = /obj/item/organ/eyes/robotic/xray
/obj/item/device/autosurgeon/anti_stun
starting_organ = /obj/item/organ/cyberimp/brain/anti_stun
/obj/item/device/autosurgeon/reviver
starting_organ = /obj/item/organ/cyberimp/chest/reviver