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GS13NG/code/game
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deathride58 087602711f makes SOUND_MUTE actually FUCKING WORK when deaf. thanks azarak for helping with debugging!
2022-05-21 20:48:37 -04:00
..
area
Update files
2022-04-06 18:41:31 -03:00
gamemodes
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 00:03:13 -03:00
machinery
makes jukeboxes deal hearing loss when too loud, makes being deaf temporarily mute jukebox
2022-05-21 19:23:10 -04:00
objects
Merge pull request #15594 from SandPoot/stasis-beds-update
2022-04-27 16:11:34 -07:00
turfs
Merge pull request #15585 from SandPoot/Initialize(mapload)
2022-04-15 17:41:57 -07:00
atoms_movable.dm
[DNM][DNM][WIP] Projectile backend code port and update
2022-03-06 15:20:23 -05:00
atoms_movement.dm
refactors clickcatchers/parallax/fullsceren (#15460)
2022-02-07 15:17:24 -08:00
atoms.dm
Jukebox refresh - Jukebox queue, preliminary multiz support, working volume knob, and more!
2022-05-21 00:21:58 -04:00
communications.dm
…
say.dm
…
shuttle_engines.dm
Would you like some defines in these trying times?
2022-03-23 12:10:02 -03:00
sound.dm
makes SOUND_MUTE actually FUCKING WORK when deaf. thanks azarak for helping with debugging!
2022-05-21 20:48:37 -04:00
world.dm
Jukebox refresh - Jukebox queue, preliminary multiz support, working volume knob, and more!
2022-05-21 00:21:58 -04:00
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