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GS13NG
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d5dfe45c1e0269dee862c00f11bc0e1ac473bb33
GS13NG
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code
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game
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mecha
T
History
kevinz000
35b7b93b24
ok this is going to be a pain in the ass ain't it (
#2458
)
...
lets hope nothing blows up this time (Flags PR but it works!)
2017-08-22 05:01:38 -07:00
..
combat
Changes all access const to be a define
2017-07-16 11:44:47 -05:00
equipment
Merge branch 'master' into upstream-merge-29690
2017-08-15 19:18:22 -05:00
medical
Removes now-unnecessary obj_integrity definitions
2017-07-09 19:44:48 -05:00
working
Fix ruin ripley's spawn equipment (
#2128
)
2017-07-25 15:34:36 -07:00
mech_bay.dm
Removes a great amount of machinery copypasta with circuitboards.
2017-08-09 19:24:19 -05:00
mech_fabricator.dm
Removes a great amount of machinery copypasta with circuitboards.
2017-08-09 19:24:19 -05:00
mecha_actions.dm
Adds helpers to avoid << use
2017-08-08 22:28:16 -05:00
mecha_construction_paths.dm
Made some object lists less terrible to read
2017-07-18 09:44:43 -05:00
mecha_control_console.dm
Changes all access const to be a define
2017-07-16 11:44:47 -05:00
mecha_defense.dm
Mechs now take the correct amount of charge from inserted cells
2017-05-22 11:45:59 -05:00
mecha_parts.dm
ok this is going to be a pain in the ass ain't it (
#2458
)
2017-08-22 05:01:38 -07:00
mecha_topic.dm
April sync (
#360
)
2017-04-13 23:37:00 -05:00
mecha_wreckage.dm
Made some object lists less terrible to read
2017-07-18 09:44:43 -05:00
mecha.dm
ok this is going to be a pain in the ass ain't it (
#2458
)
2017-08-22 05:01:38 -07:00