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GS13NG/code/game/objects
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deathride58 1a918ed8db animation refresh - huge unatomized bundle of fixes and tweaks to numerous animations in the game
2022-05-31 19:22:30 -04:00
..
effects
fixes blood trails looking Wonky by removing their base iconstate
2022-05-18 21:40:35 -04:00
items
animation refresh - huge unatomized bundle of fixes and tweaks to numerous animations in the game
2022-05-31 19:22:30 -04:00
structures
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 03:06:56 -03:00
buckling.dm
Revert "TGUI alerts, lists, inputs"
2021-10-28 12:17:29 +08:00
empulse.dm
Revert "Revert "Merge branch 'master' into robotic-limbs-PT2""
2020-10-11 00:53:18 +02:00
items.dm
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 00:03:13 -03:00
obj_defense.dm
Would you like some defines in these trying times?
2022-03-23 12:10:02 -03:00
objs.dm
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 03:06:56 -03:00
structures.dm
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Initialize(mapload)
2022-04-09 03:06:56 -03:00
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