moved hydroponics, replaced it with a Casino added Ian and spare ID's/PDA's to HoP office fixed the security of the Civ armory added cameras to bridge airlocks fixed CE office APC added some redundant powerlines added airlock to R&D entrance fixed stacking machine in cargo and made it so you can put crates on the conveyor added navbeacons for bots added the auxiliary base added escape pod 4 added the "near station" space area where appropriate moved mining shuttle
32 lines
1.0 KiB
Plaintext
32 lines
1.0 KiB
Plaintext
#if !defined(MAP_FILE)
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#define TITLESCREEN "title" //Add an image in misc/fullscreen.dmi, and set this define to the icon_state, to set a custom titlescreen for your map
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#define MINETYPE "lavaland"
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#include "map_files\CitadelStation\CitadelStation-1.1.0.dmm"
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#ifndef TRAVIS_MASS_MAP_BUILD
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#include "map_files\generic\z2.dmm"
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#include "map_files\generic\z3.dmm"
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#include "map_files\generic\z4.dmm"
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#include "map_files\generic\lavaland.dmm"
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#include "map_files\generic\z6.dmm"
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#include "map_files\generic\z7.dmm"
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#include "map_files\generic\z8.dmm"
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#include "map_files\generic\z9.dmm"
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#include "map_files\generic\z10.dmm"
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#include "map_files\generic\z11.dmm"
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#define MAP_PATH "map_files/CitadelStation"
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#define MAP_FILE "CitadelStation-1.1.0"
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#define MAP_NAME "Citadel Station"
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#define MAP_TRANSITION_CONFIG DEFAULT_MAP_TRANSITION_CONFIG
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#endif
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#elif !defined(MAP_OVERRIDE)
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#warn a map has already been included, ignoring /tg/station 2.
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#endif
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