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GS13NG/code/modules/mob/living/simple_animal
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ShizCalev c016e1e830 Fixes lightgeist spawning
2017-10-25 23:43:20 -05:00
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bot
Makes cleanbots clean up remains (#31876)
2017-10-23 08:38:52 -05:00
friendly
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
guardian
[MIRROR] Grammar fixes to atom descriptions (#3165)
2017-10-21 07:17:03 -05:00
hostile
Fixes lightgeist spawning
2017-10-25 23:43:20 -05:00
slime
Allows simple animals to qdel, generally (#31680)
2017-10-14 15:18:07 -05:00
animal_defense.dm
…
constructs.dm
Moves projectile processing to a subsystem
2017-10-15 21:51:24 -05:00
corpse.dm
here we go again (#2456)
2017-08-24 19:24:25 -07:00
damage_procs.dm
Configuration datum refactor
2017-09-28 21:37:53 -05:00
parrot.dm
[MIRROR] Grammar fixes to atom descriptions (#3165)
2017-10-21 07:17:03 -05:00
shade.dm
[MIRROR] Grammar fixes to atom descriptions (#3165)
2017-10-21 07:17:03 -05:00
simple_animal_vr.dm
Ashdrake noms (#2868)
2017-09-21 06:29:08 -05:00
simple_animal.dm
[MIRROR] Fixes simple mob flying corpses (#3521)
2017-10-21 03:46:00 -05:00
spawner.dm
expand simple_animals/hostile/aistatus into a simple_animals-wide system for putting mobs into idling mode (#31778)
2017-10-19 04:57:49 -05:00
status_procs.dm
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