Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
dfcd3263376ab4d06e7008f3e0979cee82af9f90
GS13NG/code/modules/projectiles/guns
T
History
CitadelStationBot cb755fc6d0 Adds three unique kinetic accelerator modules to necropolis chests
2017-06-01 15:32:16 -05:00
..
ballistic
Ports guns to Initialize
2017-05-26 19:06:39 -05:00
energy
Adds three unique kinetic accelerator modules to necropolis chests
2017-06-01 15:32:16 -05:00
magic
Merge pull request #1168 from Citadel-Station-13/upstream-merge-26361
2017-05-30 15:15:51 -05:00
ballistic.dm
Ports guns to Initialize
2017-05-26 19:06:39 -05:00
energy.dm
[READY] Adds ability to add bayonets to weapons - Only enabled on kinetic accelerators - refactors gunlight/bayonet sprites to ballistics too (#1191)
2017-05-27 13:36:44 -07:00
grenade_launcher.dm
Bleeding edgy refresh (#303)
2017-03-21 11:44:10 -05:00
magic.dm
Ports guns to Initialize
2017-05-26 19:06:39 -05:00
medbeam.dm
Ports guns to Initialize
2017-05-26 19:06:39 -05:00
mounted.dm
Fixes armlasers breaking on retract (#498)
2017-04-20 22:03:30 -05:00
syringe_gun.dm
Ports guns to Initialize
2017-05-26 19:06:39 -05:00
Powered by Gitea Version: 1.26.1 Page: 506ms Template: 17ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API