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e11908a357522c1a06fe3baa4e739cf2a2b6e42d
GS13NG/code/game/objects
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Lin ad57647e64 Merge pull request #12173 from kevinz000/projectiles_2
Refactors projectile speed to pixels per second
2020-05-24 21:21:41 +00:00
..
effects
Plane adjustments on several low layer objects. (#12286)
2020-05-17 17:02:57 -07:00
items
Merge pull request #12173 from kevinz000/projectiles_2
2020-05-24 21:21:41 +00:00
structures
Turning a few components into elements. (#12325)
2020-05-24 13:06:27 -07:00
buckling.dm
Porting "Mobs now turn towards and are shifted based on grab state towards something pulling them"
2020-05-03 07:12:41 +02:00
empulse.dm
Update empulse.dm (#12183)
2020-05-11 01:10:13 +02:00
items.dm
Skill calculation fixes, tweaks, antag and brain damage modifiers. (#12302)
2020-05-20 18:42:58 -07:00
obj_defense.dm
Porting "Personal interaction messages to simple animals" and more. (#12268)
2020-05-18 04:46:57 -07:00
objs.dm
Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
2020-05-17 17:04:15 -07:00
structures.dm
Merge remote-tracking branch 'citadel/master' into mobility_flags
2020-02-13 00:39:20 -07:00
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