0bca862419
* map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures * lazy fix for bleeding edgy (#252) * map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures
46 lines
1.7 KiB
Plaintext
46 lines
1.7 KiB
Plaintext
var/datum/configuration/config = null
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var/datum/protected_configuration/protected_config = null
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var/host = null
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var/join_motd = null
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var/station_name = null
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var/game_version = "/tg/ Station 13"
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var/changelog_hash = ""
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var/ooc_allowed = 1 // used with admin verbs to disable ooc - not a config option apparently
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var/dooc_allowed = 1
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var/abandon_allowed = 1
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var/enter_allowed = 1
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var/guests_allowed = 1
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var/shuttle_frozen = 0
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var/shuttle_left = 0
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var/tinted_weldhelh = 1
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// Debug is used exactly once (in living.dm) but is commented out in a lot of places. It is not set anywhere and only checked.
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// Debug2 is used in conjunction with a lot of admin verbs and therefore is actually legit.
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var/Debug = 0 // global debug switch
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var/Debug2 = 0
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//Server API key
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var/global/comms_key = "default_pwd"
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var/global/comms_allowed = 0 //By default, the server does not allow messages to be sent to it, unless the key is strong enough (this is to prevent misconfigured servers from becoming vulnerable)
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//Cross server communications
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var/global/cross_address = "byond://" //This needs to be global as the message sent contains the comms key.
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var/global/cross_allowed = 0 //Don't bother attempting to send if the address wasn't set.
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var/global/medal_hub = null
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var/global/medal_pass = " "
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var/global/medals_enabled = TRUE //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls.
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//This was a define, but I changed it to a variable so it can be changed in-game.(kept the all-caps definition because... code...) -Errorage
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var/MAX_EX_DEVESTATION_RANGE = 3
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var/MAX_EX_HEAVY_RANGE = 7
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var/MAX_EX_LIGHT_RANGE = 14
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var/MAX_EX_FLASH_RANGE = 14
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var/MAX_EX_FLAME_RANGE = 14
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var/DYN_EX_SCALE = 0.5
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