15 lines
624 B
Plaintext
15 lines
624 B
Plaintext
//Bits to save
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#define SAVE_OBJECTS (1 << 1) //Save objects?
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#define SAVE_MOBS (1 << 2) //Save Mobs?
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#define SAVE_TURFS (1 << 3) //Save turfs?
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#define SAVE_AREAS (1 << 4) //Save areas?
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#define SAVE_SPACE (1 << 5) //Save space areas? (If not they will be saved as NOOP)
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#define SAVE_OBJECT_PROPERTIES (1 << 6) //Save custom properties of objects (obj.on_object_saved() output)
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#define SAVE_ALL SAVE_OBJECTS | SAVE_MOBS | SAVE_TURFS | SAVE_AREAS | SAVE_SPACE | SAVE_OBJECT_PROPERTIES
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//Ignore turf if it contains
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#define SAVE_SHUTTLEAREA_DONTCARE 0
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#define SAVE_SHUTTLEAREA_IGNORE 1
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#define SAVE_SHUTTLEAREA_ONLY 2
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