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e51ac4e7457ca9ed26bd45339553b371891c892b
GS13NG/code/game/objects
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Ghommie e51ac4e745 Porting brain trauma updates: Curse of madness, cloning traumas, random brain trauma event.
2020-05-29 17:58:35 +02:00
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effects
Porting updates related to material datums. (#12317)
2020-05-25 14:21:00 -07:00
items
Porting brain trauma updates: Curse of madness, cloning traumas, random brain trauma event.
2020-05-29 17:58:35 +02:00
structures
Fixing some issues with the now unneeded hack for looms. (#12350)
2020-05-28 00:37:22 -07:00
buckling.dm
Porting "Mobs now turn towards and are shifted based on grab state towards something pulling them"
2020-05-03 07:12:41 +02:00
empulse.dm
Update empulse.dm (#12183)
2020-05-11 01:10:13 +02:00
items.dm
Combat mode component. (#12338)
2020-05-27 18:00:32 -07:00
obj_defense.dm
Porting "Personal interaction messages to simple animals" and more. (#12268)
2020-05-18 04:46:57 -07:00
objs.dm
Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
2020-05-17 17:04:15 -07:00
structures.dm
Merge remote-tracking branch 'citadel/master' into mobility_flags
2020-02-13 00:39:20 -07:00
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