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GS13NG/code/game/objects
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deathride58 216b0931d1 Merge pull request #4250 from Citadel-Station-13/upstream-merge-32935
[MIRROR] Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more
2017-12-10 22:43:58 +00:00
..
effects
Merge pull request #4250 from Citadel-Station-13/upstream-merge-32935
2017-12-10 22:43:58 +00:00
items
Merge pull request #4250 from Citadel-Station-13/upstream-merge-32935
2017-12-10 22:43:58 +00:00
structures
Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into donoritemmodularization
2017-12-08 19:58:41 -05:00
buckling.dm
[READY]VEHICLE REFACTOR - Riding datums --> Components, Vehicles --> /obj/vehicle, staging for mech overhaul later on
2017-12-03 15:33:29 -06:00
empulse.dm
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
items.dm
[READY]Refactors uplinks to a component!
2017-11-22 15:17:03 -06:00
obj_defense.dm
Merge pull request #31761 from tgstation/Cyberboss-patch-3
2017-10-17 03:44:31 -05:00
objs.dm
Fixes bartender suit having an adjust state
2017-11-22 12:40:32 -06:00
radiation.dm
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
structures.dm
Fix many instances of "the the"
2017-10-13 09:41:54 -05:00
weapons.dm
goddamnit_again (#2511)
2017-08-26 18:43:57 -07:00
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