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GS13NG/code/game/turfs/simulated/water.dm
T
2017-12-25 19:11:06 -06:00

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/turf/open/water
name = "water"
desc = "Shallow water."
icon = 'icons/turf/floors.dmi'
icon_state = "riverwater"
baseturfs = /turf/open/chasm/lavaland
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
planetary_atmos = TRUE
slowdown = 1
wet = TURF_WET_WATER
/turf/open/water/HandleWet()
if(wet == TURF_WET_WATER)
return
..()
MakeSlippery(TURF_WET_WATER) //rewet after ..() clears out lube/ice etc.