127 lines
4.4 KiB
Plaintext
127 lines
4.4 KiB
Plaintext
/*
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Defines for use in saycode and text formatting.
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Currently contains speech spans and message modes
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*/
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//Message modes. Each one defines a radio channel, more or less.
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#define MODE_HEADSET "headset"
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#define MODE_ROBOT "robot"
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#define MODE_R_HAND "right hand"
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#define MODE_KEY_R_HAND "r"
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#define MODE_L_HAND "left hand"
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#define MODE_KEY_L_HAND "l"
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#define MODE_INTERCOM "intercom"
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#define MODE_KEY_INTERCOM "i"
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#define MODE_BINARY "binary"
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#define MODE_KEY_BINARY "b"
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#define MODE_TOKEN_BINARY ":b"
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#define MODE_WHISPER "whisper"
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#define MODE_WHISPER_CRIT "whispercrit"
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#define MODE_CUSTOM_SAY "custom_say"
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#define MODE_DEPARTMENT "department"
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#define MODE_KEY_DEPARTMENT "h"
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#define MODE_TOKEN_DEPARTMENT ":h"
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#define MODE_ADMIN "admin"
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#define MODE_KEY_ADMIN "p"
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#define MODE_DEADMIN "deadmin"
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#define MODE_KEY_DEADMIN "d"
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#define MODE_ALIEN "alientalk"
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#define MODE_HOLOPAD "holopad"
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#define MODE_STATUSDISPLAY "statusdisplay"
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#define MODE_CHANGELING "changeling"
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#define MODE_KEY_CHANGELING "g"
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#define MODE_TOKEN_CHANGELING ":g"
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#define MODE_VOCALCORDS "cords"
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#define MODE_KEY_VOCALCORDS "x"
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#define MODE_MONKEY "monkeyhive"
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//Spans. Robot speech, italics, etc. Applied in compose_message().
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#define SPAN_ROBOT "robot"
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#define SPAN_YELL "yell"
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#define SPAN_ITALICS "italics"
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#define SPAN_SANS "sans"
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#define SPAN_PAPYRUS "papyrus"
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#define SPAN_REALLYBIG "reallybig"
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#define SPAN_COMMAND "command_headset"
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#define SPAN_CLOWN "clown"
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//bitflag #defines for return value of the radio() proc.
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#define ITALICS 1
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#define REDUCE_RANGE 2
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#define NOPASS 4
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//Eavesdropping
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#define EAVESDROP_EXTRA_RANGE 1 //how much past the specified message_range does the message get starred, whispering only
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// A link given to ghost alice to follow bob
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#define FOLLOW_LINK(alice, bob) "<a href=?src=[REF(alice)];follow=[REF(bob)]>(F)</a>"
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#define TURF_LINK(alice, turfy) "<a href=?src=[REF(alice)];x=[turfy.x];y=[turfy.y];z=[turfy.z]>(T)</a>"
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#define FOLLOW_OR_TURF_LINK(alice, bob, turfy) "<a href=?src=[REF(alice)];follow=[REF(bob)];x=[turfy.x];y=[turfy.y];z=[turfy.z]>(F)</a>"
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#define LINGHIVE_NONE 0
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#define LINGHIVE_OUTSIDER 1
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#define LINGHIVE_LING 2
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#define LINGHIVE_LINK 3
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//whether the emote is visible or audible.
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// Requires sight
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#define EMOTE_VISIBLE 1
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// Requires hearing
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#define EMOTE_AUDIBLE 2
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// Requires sight or hearing
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#define EMOTE_BOTH 3
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// Always able to be seen
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#define EMOTE_OMNI 4
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//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam
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//ambition start
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#define MAX_AMBITION_LEN 1024
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//ambition end
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#define MAX_MESSAGE_LEN 4096 //Citadel edit: What's the WORST that could happen?
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#define MAX_FLAVOR_LEN 4096
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#define MAX_FLAVOR_PREVIEW_LEN 40
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#define MAX_TASTE_LEN 40 //lick... vore... ew...
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#define MAX_NAME_LEN 42
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#define MAX_BROADCAST_LEN 512
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#define MAX_CHARTER_LEN 80
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//Bark defines
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#define BARK_DEFAULT_MINPITCH 0.6
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#define BARK_DEFAULT_MAXPITCH 1.4
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#define BARK_DEFAULT_MINVARY 0.1
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#define BARK_DEFAULT_MAXVARY 0.4
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#define BARK_DEFAULT_MINSPEED 2
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#define BARK_DEFAULT_MAXSPEED 8
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#define BARK_SPEED_BASELINE 4 //Used to calculate delay between barks, any bark speeds below this feature higher bark density, any speeds above feature lower bark density. Keeps barking length consistent
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#define BARK_MAX_BARKS 128
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#define BARK_MAX_TIME (10 SECONDS) // More or less the amount of time the above takes to process through with a bark speed of 2.
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#define BARK_PITCH_RAND(gend) ((gend == MALE ? rand(60, 120) : (gend == FEMALE ? rand(80, 140) : rand(60,140))) / 100) //Macro for determining random pitch based off gender
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#define BARK_VARIANCE_RAND (rand(BARK_DEFAULT_MINVARY * 100, BARK_DEFAULT_MAXVARY * 100) / 100) //Macro for randomizing bark variance to reduce the amount of copy-pasta necessary for that
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#define BARK_DO_VARY(pitch, variance) (rand(((pitch * 100) - (variance*50)), ((pitch*100) + (variance*50))) / 100)
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#define BARK_SOUND_FALLOFF_EXPONENT(distance) (distance/7) //At lower ranges, we want the exponent to be below 1 so that whispers don't sound too awkward. At higher ranges, we want the exponent fairly high to make yelling less obnoxious
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// Is something in the IC chat filter? This is config dependent.
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#define CHAT_FILTER_CHECK(T) (config.ic_filter_regex && findtext(T, config.ic_filter_regex))
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// Audio/Visual Flags. Used to determine what sense are required to notice a message.
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#define MSG_VISUAL (1<<0)
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#define MSG_AUDIBLE (1<<1)
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