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GS13NG
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e64ff8152f0441d08f26de38ff41aed3e3e999fe
GS13NG
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History
TalkingCactus
e64ff8152f
Fixes Missing Floodlight and Disco-Ball sprites. (
#397
)
...
* quick 1 pixel fix for several sprites * adds missing light sprites
2017-04-15 14:58:48 -04:00
..
__DATASTRUCTURES
/tg/ 4/14 (
#367
)
2017-04-14 23:28:04 -05:00
__DEFINES
Huge Sprite Rework (
#342
)
2017-04-15 07:24:44 -04:00
__HELPERS
Huge Sprite Rework (
#342
)
2017-04-15 07:24:44 -04:00
_globalvars
/tg/ 4/14 (
#367
)
2017-04-14 23:28:04 -05:00
_js
April sync (
#360
)
2017-04-13 23:37:00 -05:00
_onclick
/tg/ 4/14 (
#367
)
2017-04-14 23:28:04 -05:00
citadel
Fixes Missing Floodlight and Disco-Ball sprites. (
#397
)
2017-04-15 14:58:48 -04:00
controllers
Tweaks some procs in garbage to make profiling it better (
#394
)
2017-04-15 14:46:56 -04:00
datums
Adds a proc to check if the current thread is from an admin advanced proc call (
#400
)
2017-04-15 14:41:36 -04:00
game
Remove atom stat cooldown (
#407
)
2017-04-15 14:51:22 -04:00
modules
Makes the map loader immune to sleeps in the shit it creates (
#406
)
2017-04-15 14:50:29 -04:00
orphaned_procs
Adds a proc to check if the current thread is from an admin advanced proc call (
#400
)
2017-04-15 14:41:36 -04:00
_compile_options.dm
April sync (
#360
)
2017-04-13 23:37:00 -05:00
world.dm
/tg/ 4/14 (
#367
)
2017-04-14 23:28:04 -05:00