Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
e672ff43ea41b26a00f83c22fe3de45a2e7a6cf4
GS13NG/code/game/gamemodes/clock_cult
T
History
deathride58 28751ba370 Merge pull request #5001 from Citadel-Station-13/upstream-merge-34633
[MIRROR] Refactor weather to use Z traits, assorted related cleanup
2018-01-21 22:42:53 +00:00
..
clock_effects
Reebe rifts no longer instantly teleport you on collision, and servant blockers also block airflow (#34427)
2018-01-16 14:33:46 -06:00
clock_helpers
Merge pull request #34478 from ChangelingRain/runtimefix
2018-01-16 08:32:50 -06:00
clock_items
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
clock_mobs
Adds holy vision (Some mobs can now see blessed tiles) (#34497)
2018-01-21 02:04:47 -06:00
clock_scriptures
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-33829
2018-01-01 14:09:07 -06:00
clock_structures
Refactor weather to use Z traits, assorted related cleanup (#34633)
2018-01-21 13:34:04 -06:00
clock_cult.dm
Fixes rev mindswap (#34567)
2018-01-21 12:29:12 -06:00
clock_effect.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
clock_item.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_mobs.dm
Merge pull request #32039 from Xhuis/marauders
2017-10-26 05:03:59 -05:00
clock_scripture.dm
Replace explicit z-level checks with defines
2017-12-29 13:41:10 -06:00
clock_structure.dm
(Ready) Clockwork Cult Rework: Proof-of-concept
2017-09-26 15:22:09 -05:00
Powered by Gitea Version: 1.26.2 Page: 637ms Template: 23ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API