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e6ec24d13cf886307e281b6c5fb74720aff87b8d
GS13NG/code/game/objects
History
deathride58 e6ec24d13c Merge branch 'master' into mapsyncs43293845982
2018-01-05 02:03:51 +00:00
..
effects
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
items
Merge branch 'master' into mapsyncs43293845982
2018-01-05 02:03:51 +00:00
structures
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
buckling.dm
[READY]VEHICLE REFACTOR - Riding datums --> Components, Vehicles --> /obj/vehicle, staging for mech overhaul later on
2017-12-03 15:33:29 -06:00
empulse.dm
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
items.dm
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
obj_defense.dm
Defines math, take 2
2017-12-17 10:02:43 -06:00
objs.dm
Fixes bartender suit having an adjust state
2017-11-22 12:40:32 -06:00
radiation.dm
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
structures.dm
Fix many instances of "the the"
2017-10-13 09:41:54 -05:00
weapons.dm
goddamnit_again (#2511)
2017-08-26 18:43:57 -07:00
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