127 lines
4.6 KiB
Plaintext
127 lines
4.6 KiB
Plaintext
/mob/living/carbon/alien/humanoid
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name = "alien"
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icon_state = "alien"
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pass_flags = PASSTABLE
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butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/xeno = 5, /obj/item/stack/sheet/animalhide/xeno = 1)
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possible_a_intents = list(INTENT_HELP, INTENT_DISARM, INTENT_GRAB, INTENT_HARM)
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limb_destroyer = 1
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var/obj/item/r_store = null
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var/obj/item/l_store = null
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var/caste = ""
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var/alt_icon = 'icons/mob/alienleap.dmi' //used to switch between the two alien icon files.
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var/leap_on_click = 0
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var/pounce_cooldown = 0
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var/pounce_cooldown_time = 30
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var/custom_pixel_x_offset = 0 //for admin fuckery.
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var/custom_pixel_y_offset = 0
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var/sneaking = 0 //For sneaky-sneaky mode and appropriate slowdown
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var/drooling = 0 //For Neruotoxic spit overlays
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bodyparts = list(/obj/item/bodypart/chest/alien, /obj/item/bodypart/head/alien, /obj/item/bodypart/l_arm/alien,
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/obj/item/bodypart/r_arm/alien, /obj/item/bodypart/r_leg/alien, /obj/item/bodypart/l_leg/alien)
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//This is fine right now, if we're adding organ specific damage this needs to be updated
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/mob/living/carbon/alien/humanoid/Initialize()
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AddAbility(new/obj/effect/proc_holder/alien/regurgitate(null))
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. = ..()
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/mob/living/carbon/alien/humanoid/movement_delay()
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. = ..()
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var/static/config_alien_delay
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if(isnull(config_alien_delay))
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config_alien_delay = CONFIG_GET(number/alien_delay)
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. += move_delay_add + config_alien_delay + sneaking //move_delay_add is used to slow aliens with stun
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/mob/living/carbon/alien/humanoid/restrained(ignore_grab)
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. = handcuffed
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/mob/living/carbon/alien/humanoid/show_inv(mob/user)
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user.set_machine(src)
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var/list/dat = list()
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dat += {"
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<HR>
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<B><FONT size=3>[name]</FONT></B>
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<HR>"}
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for(var/i in 1 to held_items.len)
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var/obj/item/I = get_item_for_held_index(i)
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dat += "<BR><B>[get_held_index_name(i)]:</B><A href='?src=\ref[src];item=[slot_hands];hand_index=[i]'>[(I && !(I.flags_1 & ABSTRACT_1)) ? I : "<font color=grey>Empty</font>"]</a>"
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dat += "<BR><A href='?src=\ref[src];pouches=1'>Empty Pouches</A>"
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if(handcuffed)
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dat += "<BR><A href='?src=\ref[src];item=[slot_handcuffed]'>Handcuffed</A>"
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if(legcuffed)
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dat += "<BR><A href='?src=\ref[src];item=[slot_legcuffed]'>Legcuffed</A>"
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dat += {"
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<BR>
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<BR><A href='?src=\ref[user];mach_close=mob\ref[src]'>Close</A>
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"}
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user << browse(dat.Join(), "window=mob\ref[src];size=325x500")
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onclose(user, "mob\ref[src]")
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/mob/living/carbon/alien/humanoid/Topic(href, href_list)
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..()
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//strip panel
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if(usr.canUseTopic(src, BE_CLOSE, NO_DEXTERY))
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if(href_list["pouches"])
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visible_message("<span class='danger'>[usr] tries to empty [src]'s pouches.</span>", \
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"<span class='userdanger'>[usr] tries to empty [src]'s pouches.</span>")
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if(do_mob(usr, src, POCKET_STRIP_DELAY * 0.5))
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dropItemToGround(r_store)
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dropItemToGround(l_store)
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/mob/living/carbon/alien/humanoid/cuff_resist(obj/item/I)
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playsound(src, 'sound/voice/hiss5.ogg', 40, 1, 1) //Alien roars when starting to break free
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..(I, cuff_break = INSTANT_CUFFBREAK)
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/mob/living/carbon/alien/humanoid/resist_grab(moving_resist)
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if(pulledby.grab_state)
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visible_message("<span class='danger'>[src] has broken free of [pulledby]'s grip!</span>")
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pulledby.stop_pulling()
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. = 0
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/mob/living/carbon/alien/humanoid/get_standard_pixel_y_offset(lying = 0)
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if(leaping)
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return -32
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else if(custom_pixel_y_offset)
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return custom_pixel_y_offset
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else
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return initial(pixel_y)
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/mob/living/carbon/alien/humanoid/get_standard_pixel_x_offset(lying = 0)
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if(leaping)
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return -32
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else if(custom_pixel_x_offset)
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return custom_pixel_x_offset
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else
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return initial(pixel_x)
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/mob/living/carbon/alien/humanoid/get_permeability_protection()
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return 0.8
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/mob/living/carbon/alien/humanoid/alien_evolve(mob/living/carbon/alien/humanoid/new_xeno)
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drop_all_held_items()
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for(var/atom/movable/A in stomach_contents)
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stomach_contents.Remove(A)
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new_xeno.stomach_contents.Add(A)
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A.loc = new_xeno
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..()
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//For alien evolution/promotion/queen finder procs. Checks for an active alien of that type
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/proc/get_alien_type(var/alienpath)
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for(var/mob/living/carbon/alien/humanoid/A in GLOB.living_mob_list)
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if(!istype(A, alienpath))
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continue
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if(!A.key || A.stat == DEAD) //Only living aliens with a ckey are valid.
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continue
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return A
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return FALSE
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/mob/living/carbon/alien/humanoid/check_breath(datum/gas_mixture/breath)
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if(breath && breath.total_moles() > 0 && !sneaking)
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playsound(get_turf(src), pick('sound/voice/lowHiss2.ogg', 'sound/voice/lowHiss3.ogg', 'sound/voice/lowHiss4.ogg'), 50, 0, -5)
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..()
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