Files
GS13NG/_maps/map_files/Mafia/mafia_reebe.dmm
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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/riveted,
/area/mafia)
"b" = (
/turf/open/indestructible/reebe_void,
/area/mafia)
"c" = (
/turf/open/indestructible/reebe_void/spawning/lattices,
/area/mafia)
"d" = (
/obj/mafia_game_board,
/turf/open/indestructible/reebe_void/spawning/lattices,
/area/mafia)
"e" = (
/turf/closed/wall/clockwork,
/area/mafia)
"f" = (
/turf/open/floor/clockwork/reebe,
/area/mafia)
"g" = (
/obj/effect/landmark/mafia,
/turf/open/floor/clockwork/reebe,
/area/mafia)
"h" = (
/obj/structure/window/reinforced/clockwork/fulltile,
/obj/structure/grille/ratvar,
/obj/machinery/door/poddoor/preopen{
desc = "When it's time to sleep, the lights will go out. Remember - no one in space can hear you scream.";
id = "mafia";
max_integrity = 99999;
name = "Station Night Shutters"
},
/turf/open/floor/clockwork/reebe,
/area/mafia)
"i" = (
/obj/structure/bed,
/obj/item/bedsheet/orange,
/turf/open/floor/clockwork/reebe,
/area/mafia)
"j" = (
/obj/structure/chair/brass{
dir = 4
},
/turf/open/floor/clockwork/reebe,
/area/mafia)
"k" = (
/obj/structure/chair/brass,
/turf/open/floor/clockwork/reebe,
/area/mafia)
"l" = (
/obj/structure/chair/brass{
dir = 8
},
/turf/open/floor/clockwork/reebe,
/area/mafia)
"m" = (
/obj/effect/baseturf_helper/asteroid,
/obj/effect/landmark/mafia/town_center,
/obj/structure/chair/brass,
/turf/open/floor/clockwork/reebe,
/area/mafia)
"n" = (
/obj/structure/chair/brass{
icon_state = "brass_chair";
dir = 1
},
/turf/open/floor/clockwork/reebe,
/area/mafia)
"o" = (
/obj/item/toy/plush/plushvar,
/turf/open/floor/clockwork/reebe,
/area/mafia)
"p" = (
/obj/structure/window/reinforced/clockwork/fulltile,
/obj/structure/grille/ratvar,
/turf/open/floor/clockwork/reebe,
/area/mafia)
"q" = (
/obj/item/toy/plush/plushvar,
/turf/open/indestructible/reebe_void/spawning/lattices,
/area/mafia)
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